Commit Graph

541 Commits

Author SHA1 Message Date
ad7ba1be01 Moved EventListener interface outside Scheduler 2018-12-18 17:06:39 +01:00
0424dba1b6 Removed unnecessary continue statement 2018-12-18 14:54:48 +01:00
4f17d06ee9 All 2018-12-18 01:31:37 +01:00
fb8295d3b1 TimerTaskDef moved out of Scheduler class, renamed to Event 2018-12-18 01:10:08 +01:00
648e9d5863 TimerTaskDef moved out of Scheduler class, renamed to Event 2018-12-17 22:34:37 +01:00
998dad7e66 Scheduler uses linked list instead of set for events 2018-12-17 22:05:14 +01:00
918bc91e16 some work on the scheduler 2018-12-17 19:27:45 +01:00
9008eed00b Trader creator using JSON 2018-12-12 19:58:10 +01:00
4011aa4846 some work on help 2018-12-11 08:11:57 +01:00
fe7af043b7 Uses GodWorld.getTypeName to get name of asset 2018-12-10 12:37:45 +01:00
254d57d834 Some code cleaning 2018-12-10 11:28:30 +01:00
f62a385eab List of asset types works again 2018-12-09 18:43:29 +01:00
70661d6711 Exchange edit dialog/list
Creates new exchanges
2018-12-09 01:53:47 +01:00
df2c535bd4 Removed old code 2018-12-08 18:34:41 +01:00
8232759f8c Removed old code 2018-12-08 18:34:06 +01:00
f9fbc63763 Renamed trader package 2018-12-08 15:05:28 +01:00
571b8be7ee Test for Account class 2018-12-08 15:00:35 +01:00
8dbe6cfe6d Introduced Scollection 2018-12-08 12:17:53 +01:00
6d24eb67b9 Removed the "masterkey thing"
We will use proxies from RealWorld to GodWorld
2018-12-08 11:11:08 +01:00
137c6af75d refactoring 2018-12-08 08:11:54 +01:00
98c42fb28a properties 2018-12-07 20:16:17 +01:00
87f4d08155 Exception when file name has no .class extension is handled properly. 2018-12-06 15:07:16 +01:00
f2bfaee5d7 WorldAdm generates 2018-12-05 20:07:36 +01:00
e516770fca World can be imported from JSON
At least for assets.
2018-12-05 19:13:19 +01:00
53bc93a15c World can be exported as JSONObject 2018-12-05 18:43:57 +01:00
ee5527a3de Added GetJson interface 2018-12-05 18:28:40 +01:00
84c6718c8e Removed dead code 2018-12-05 17:58:49 +01:00
5a30e4fde2 So. Now we build our editor around a world object.
World was missing...
2018-12-05 17:40:57 +01:00
160dcb6b21 So. Now we build our editor around a world object.
Yes! We do!
2018-12-04 20:04:12 +01:00
03fbd9cd25 Reformatted 2018-12-04 15:31:34 +01:00
6bb6d88371 Creates assets in world from JSON 2018-12-04 01:36:00 +01:00
5a19f801b3 Created some unit tests for idgenrator package. 2018-12-03 20:11:07 +01:00
5174e1d0c8 Created idgenerator package 2018-12-03 12:03:26 +01:00
c30524b388 Some refactoring / removed current test classes 2018-12-03 00:03:44 +01:00
59998baa08 Removd unused exports 2018-12-02 21:40:28 +01:00
7u83
6a964bcb5e Exchange list and exchange creation works 2018-12-02 21:38:17 +01:00
7a707cd10c Asset editor works now 2018-12-02 00:36:32 +01:00
c426a5bb3e putter and getter for assets from preferences 2018-12-01 23:16:46 +01:00
3fece7c044 code cleaning 2018-12-01 23:07:01 +01:00
0065490872 Deleted unused "NewPanel" 2018-12-01 23:05:11 +01:00
8766b5ab9d Removed the "no config field" 2018-12-01 22:55:56 +01:00
80df79cbd8 Clean up dialog asset form 2018-12-01 22:48:06 +01:00
14f3db9b74 Created asset type for crypto currency 2018-12-01 22:47:31 +01:00
16ae53023f Deleted the BasicAsset class 2018-12-01 22:41:55 +01:00
fdf09d651d New dialog to select asset type before creation 2018-12-01 22:36:57 +01:00
1a7012ef66 AssetTypes are loaded from ClassCache object now 2018-12-01 11:48:54 +01:00
cb555e6ec8 removed old out-commented code 2018-12-01 11:39:10 +01:00
9694a0a5a2 LookAndFeels loaded by class_cache now 2018-12-01 11:37:25 +01:00
8b2d383aba Implemented the ClassCache class 2018-12-01 11:36:40 +01:00
5c2921fa82 getClassesList can find multiple classes 2018-12-01 10:32:30 +01:00