AssetTypes are loaded from ClassCache object now

This commit is contained in:
7u83 2018-12-01 11:48:54 +01:00
parent cb555e6ec8
commit 1a7012ef66
1 changed files with 31 additions and 36 deletions

View File

@ -65,7 +65,7 @@ import opensesim.util.XClassLoader.ClassCache;
* @author 7u83 <7u83@mail.ru>
*/
public class Globals {
public static World world;
public static final String SESIM_FILEEXTENSION = "sesim";
@ -115,8 +115,9 @@ public class Globals {
public static final String TRADERS = "traders";
}
public static final class MAX{
public static final class MAX {
public static final int SYMLEN = 6;
public static final int NAMELEN = 64;
}
@ -153,8 +154,8 @@ public class Globals {
String lafClassName = lafInfo1.getClassName();
try {
Logger.getLogger(Globals.class.getName()).log(Level.SEVERE, "Setting LAF:" + lafClassName);
JFrame.setDefaultLookAndFeelDecorated(true);
JDialog.setDefaultLookAndFeelDecorated(true);
JFrame.setDefaultLookAndFeelDecorated(true);
JDialog.setDefaultLookAndFeelDecorated(true);
UIManager.setLookAndFeel(lafClassName);
break;
@ -195,8 +196,9 @@ public class Globals {
static ClassLoader setXClassLoader() {
ClassLoader old_classloader = Thread.currentThread().getContextClassLoader();
if (urllist ==null)
if (urllist == null) {
return old_classloader;
}
URL[] urls = urllist.toArray(new URL[urllist.size()]);
URLClassLoader cl;
cl = new URLClassLoader(urls, old_classloader);
@ -209,29 +211,28 @@ public class Globals {
}
static public ArrayList<Class<AbstractAsset>> getAvailableAssetsTypes() {
// ArrayList<Class> asset_types_raw;
// ClassLoader old = setXClassLoader();
// asset_types_raw = opensesim.util.XClassLoader.getClassesList(urllist, AbstractAsset.class);
// unsetXClassLoader(old);
Collection<Class> asset_types_raw;
asset_types_raw = class_cache.getClassCollection(AbstractAsset.class);
static public ArrayList<Class<AbstractAsset>> getAvailableAssetsTypes(){
ArrayList<Class> asset_types_raw;
ClassLoader old = setXClassLoader();
asset_types_raw = opensesim.util.XClassLoader.getClassesList(urllist, AbstractAsset.class);
unsetXClassLoader(old);
ArrayList<Class<AbstractAsset>> asset_types=new ArrayList<>();
for (Class a: asset_types_raw ){
Class <AbstractAsset> aa = a;
ArrayList<Class<AbstractAsset>> asset_types = new ArrayList<>();
for (Class a : asset_types_raw) {
Class<AbstractAsset> aa = a;
asset_types.add(aa);
// asset_types.put(a.cast(AbstractAsset.class));
// asset_types.put(a.cast(AbstractAsset.class));
}
return asset_types;
}
static public void installLookAndFeels() {
Collection<Class> lafs;
// lafs = opensesim.util.XClassLoader.getClassesList(urllist, LookAndFeel.class);
lafs = class_cache.getClassCollection(LookAndFeel.class);
// lafs = opensesim.util.XClassLoader.getClassesList(urllist, LookAndFeel.class);
lafs = class_cache.getClassCollection(LookAndFeel.class);
ClassLoader currentThreadClassLoader
= Thread.currentThread().getContextClassLoader();
@ -241,7 +242,7 @@ public class Globals {
Thread.currentThread().setContextClassLoader(cl);
for (Class<?> cls : lafs) {
/* System.out.println("Class:");
/* System.out.println("Class:");
System.out.println(cls.getName());*/
Class<LookAndFeel> lafc;
@ -253,12 +254,10 @@ public class Globals {
Logger.getLogger(SeSimApplication.class.getName()).log(Level.SEVERE, null, ex);
continue;
}
/* System.out.println("LAF:");
/* System.out.println("LAF:");
System.out.println(laf.getName());*/
UIManager.installLookAndFeel(laf.getName()+" - "+laf.getDescription(), lafc.getName());
UIManager.installLookAndFeel(laf.getName() + " - " + laf.getDescription(), lafc.getName());
}
@ -266,29 +265,25 @@ public class Globals {
// UIManager.installLookAndFeel(laf.getName(), lafc.getName());
}
static ClassCache class_cache;
static void initGlobals(Class<?> c) {
prefs = Preferences.userNodeForPackage(c);
world = new World();
// initialize urllist used by class loader
updateUrlList();
class_cache = new ClassCache(urllist,new Class[]{
class_cache = new ClassCache(urllist, new Class[]{
LookAndFeel.class,
AbstractAsset.class
});
installLookAndFeels();
installLookAndFeels();
/*
ArrayList<Class<LookAndFeelInfo>> res;