actube/src/cw/mavl.h

243 lines
5.0 KiB
C

/*
This file is part of libcapwap.
libcapwap is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
libcapwap is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file
* @brief MAVL, Mini AVL Tree,
* Yet another AVL Tree implementation!
*/
/**
* @defgroup MAVL MAVL
* @{
*/
#ifndef __MAVL_H
#define __MAVL_H
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <stdint.h>
/**
* @defgroup MAV_CONSTANTS Constants
* @{
*/
/** Maximum AVL Tree depth.
The number of nodes is calculated by 2^depth.
So a value of 32 should be enough for around 4
billion nodes. */
#define MAVL_MAX_DEPTH 32
/**
* @}
*/
/**
* Defines the structure of an AVL Node.
*/
struct mavlnode {
/** Pointer to data, thant belongs to the node */
void *data;
/** Pointer to left son*/
struct mavlnode *left;
/** Pointer to right son*/
struct mavlnode *right;
/** AVL balance */
int bal;
};
/**
* AVL Tree
*/
struct mavl {
/** Pointer to root node */
struct mavlnode *root;
/** Compare function */
int (*cmp) (const void *, const void *);
/** Delete element function */
void (*del) (void *);
/** Number of elements currently stored in the tree */
int count;
};
/**
* MAVL AVL Tree type
*/
typedef struct mavl * mavl_t;
/**
* @defgroup MAVL_FUNCTIONS Functions
* @{
*/
struct mavl *mavl_create(int (*cmp) (const void *, const void *),
void (*del) (void *));
void mavlnode_destroy(struct mavl *t, struct mavlnode *n);
void mavl_del_all(struct mavl *t);
void *mavl_del(struct mavl *t, void *data);
void *mavl_add(struct mavl *t, void *data);
void * mavl_get(struct mavl *t ,void *data);
struct mavlnode *mavl_get_node(struct mavl *t, void *data);
void mavl_merge(mavl_t m, mavl_t t);
extern int mavl_foreach_lr(struct mavlnode *n, int (*callback) (void *, void *),
void *cbpriv);
extern int mavl_foreach_rl(struct mavlnode *n, int (*callback) (void *, void *),
void *cbpriv);
int mavl_foreach_from_lr(struct mavl *t, struct mavlnode *n, void *data,
int (*callback) (void *, void *), void *cbpriv);
/**
* @}
*/
void *mavl_replace_data(struct mavl *t, void *data, int len);
void *mavl_replace(struct mavl *t,void *data);
void mavl_destroy(struct mavl *t);
#define mavl_find(t,d) mavl_get(t,d)
#define mavl_insert(t,d) mavl_add(t,d)
#define mavl_foreach_asc(t,cb,priv) mavl_foreach_lr((t)->root,cb,priv)
#define mavl_foreach_desc(t,cb,priv) mavl_foreach_rl((t)->root,cb,priv)
#define mavl_foreach_from_asc(t,d,cb,priv) mavl_foreach_from_lr(t,(t)->root,d,cb,priv);
struct mavliter{
struct mavlnode *stack[MAVL_MAX_DEPTH*2];
struct mavlnode *cur;
int stack_ptr;
struct mavlnode * root;
int (*cmp) (const void *, const void *);
};
typedef struct mavliter mavliter_t;
void * mavliter_next(mavliter_t *i);
void * mavliter_seek_set(struct mavliter *i);
void mavliter_init(mavliter_t *i, mavl_t t);
void * mavliter_get(mavliter_t *i);
extern void * mavliter_seek(mavliter_t *i,void *d);
/**
* Define a AVL Iterator varialble and accociate it with
* an AVL Tree.
* @param i Name of the variable to define
* @param t #mavl_t Tree to associate
* @see #mavliter_get #mavliter_foreach
*
* Example:
* \code
mavl_t datatree = mavl_create();
// fill up datatree with some values
MAVLITER_DEFINE (i,datatree);
mavliter_foreach(&i) {
// Get the current value
void * value = mavliter_get(&i);
}
\endcode
*/
#define MAVLITER_DEFINE(i,t)\
mavliter_t i; mavliter_init(&i,t)
/**
* Iterate through all elements of an MAVL Object using a MAVL Iterator.
* @param i pointer to MAVL Interator object
*/
#define mavliter_foreach(i)\
for (mavliter_seek_set(i); NULL != mavliter_get(i); mavliter_next(i))
#define mavliter_foreach_from(i,from)\
for (mavliter_seek(i,from); NULL != mavliter_get(i); mavliter_next(i))
#define mavliter_foreach_asc(iter,val) \
while(NULL != (val = mavliter_next(iter)))
/**
* Get the number of elements stored in a mavl object
* @param m mavl object
* @return Number of elemenst
*/
#define mavl_get_count(m) (m->count)
typedef mavl_t mavl_conststr_t;
extern mavl_conststr_t mavl_create_conststr();
/*
static inline void *mavl_replace_data(struct mavl *t, void *data, int len)
{
void *df = mavl_get(t, data);
if (!df)
return NULL;
memcpy(df, data, len);
return df;
}
static inline void *mavl_replace(struct mavl *t,void *data){
struct mavlnode * node = mavl_get_node(t,data);
if (node){
t->del(node->data);
return node->data=data;
}
return mavl_add(t,data);
}
*/
/** @} */
#endif