So. Now we build our editor around a world object.
Yes! We do!
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@ -27,13 +27,13 @@
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<Group type="102" attributes="0">
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<EmptySpace max="-2" attributes="0"/>
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<Group type="103" groupAlignment="0" attributes="0">
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<Group type="102" alignment="1" attributes="0">
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<Group type="102" alignment="0" attributes="0">
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<EmptySpace min="0" pref="0" max="32767" attributes="0"/>
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<Component id="okButton" min="-2" max="-2" attributes="0"/>
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<EmptySpace max="-2" attributes="0"/>
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<Component id="cancelButton" min="-2" max="-2" attributes="0"/>
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</Group>
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<Component id="assetEditorPanel" alignment="0" pref="527" max="32767" attributes="0"/>
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<Component id="assetEditorPanel" alignment="0" max="32767" attributes="0"/>
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</Group>
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<EmptySpace max="-2" attributes="0"/>
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</Group>
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@ -43,8 +43,8 @@
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<Group type="103" groupAlignment="0" attributes="0">
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<Group type="102" alignment="0" attributes="0">
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<EmptySpace max="-2" attributes="0"/>
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<Component id="assetEditorPanel" pref="138" max="32767" attributes="0"/>
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<EmptySpace max="-2" attributes="0"/>
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<Component id="assetEditorPanel" min="-2" max="-2" attributes="0"/>
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<EmptySpace pref="73" max="32767" attributes="0"/>
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<Group type="103" groupAlignment="3" attributes="0">
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<Component id="cancelButton" alignment="3" min="-2" max="-2" attributes="0"/>
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<Component id="okButton" alignment="3" min="-2" max="-2" attributes="0"/>
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